From
the bandit they captured, the group are able to gather some details about the
first Star Cairn that the bandits are using as a hide-out. There are about two dozen bandits left, led
by a female human fighter called Raxen and supported by Donyer, an idle and
lecherous mage, Tarsot, a cleric of Urgathoa and two recently hired
mercenaries, Arnoth Sudheim and Fiyori Lanklander, both deserters from the
Nexian army. Donyer has also charmed
several ogres as extra muscle. Before
they tied him up, they also got a basic description of the lay-out of the
cairn.
The
group decided to circle around the rough hills to the south so as not to
appraoch the cairn from the most direct route and while this avoids any guards
that the bandits may have posted, they unfortunately get their first glimpse of
a wandering and erratic iron golem, which Naz’el identifies as being of a
similar age and quality to the magical sword, Silver Tongue, that they had
recovered from the bandits in the previous fight. Despite the suggestion that they could lure
the golem against the bandits, the party wisely decide that that is a fight
that can wait for another day. After
only a short while in hiding, the golem loses interest in looking for the group
and wanders down between the hills, taking, as Moreta puts it, ‘the path of
least resistance’. Out of sight is out
of mind, as far as the simulcrum is concerned.
Watching
the cairn from a hill quarter mile away, they can see a ten foot high pile of
large rocks surmounted by a wide tabletop of stone. As night falls they scout
out the approach to the cairn using a combination of stealth and the invisibility
sphere provided by Naz’el. Except Moreta
doesn’t watch where she is putting her feet and trips over a rabbit hole. This disturbs the Donyer and his latest love
interest who are supposed to be on sentry duty and the heroes withdraw to rest
up overnight.
While
watching the next morning (and while Tay Vorn guts the rabbits that they caught
as trail rations; something else for Lissa to learn to cook!), they see the two
deserters and most of the bandits leave the cairn and form up outside, heading
off to raid the supply wagons that serve the Temple of the Shrines to the
north. Taking advantage of invisibility,
and with the rest of the goup preparing to charge the cairn, Talum and Tay Vorn
assault the two guards from the air, cutting one’s throat and Talum pushing the
second guard from the height of the cairn, the fall breaking his neck.
Moving
down the stairs, Tay Vorn passes up taking the sword that hangs temptingly on
the wall and suprises the majority of the remaining bandits at their breakfast. Tay Vorn leaps onto one table and with his
signature whirlwind strike, he takes out three of the bandits and wounds Tarsot
the Cleric. Talum bombs the second table
of bandits and kills all four of them.
Naz’el is confronted just for a second by a vision of a displeased
Urgathoa before his fiery rays strike the opposing Cleric.
With
the dining room cleared, the team check out which exits have had the most
traffic and first investigate the dormatories, where Moreta is ambushed,
unsuccessfully, by a single enemy who had taken the death of his colleagues as
a signal to loot their possessions and try to flee on his own. While the party are investigating this small collection
of treasure, Talum notices the sound of someone fleeing. Heroic as every, the little gnome fetches Tay
Vorn to help but the fighter is suddenly presented with a choice: pursue the unknown
fleeing enemy up the stairs or fight the three ogres that were only now coming
to investigate the explosions and the sounds of combat. Tay Vorn blocks off the ogres and orders
Talum to pursue the fugitive.
Tay
Vorn and Laris take out two of the ogres, with Tay Vorn blocking the ogres exit
into the room and Laris stabbing past him with his Bec Corbin. Despite this solid tactic, Lissa leaps past
Tay Vorn to attack and ogre only to find here magical rapier still failed to
pierce it’s thick hide. The last ogre
finally overcomes the charm spell cast on him by Donyer when it becomes obvious
that fighting Tay Vorn is suicidal. The
party convince the final ogre that it can surrender and will be allowed to flee
and it is just climbing the stairs as a cloud of noxious gaqs pours down the
strairs.
Up
on the roof, Talum has confronted Donyer, alchemist vs mage. Donyer strikes at the gnome with an enchanted
rope but fails to trap him. Talum
responds to each of Donyers tactics by bombing him until Donyer finally drops a
stinking cloud on the area. Blinded by
the thick fog and retching from the poisonous cloud, Talum charges where he
thought the mage would still be (despite the fact that casting a spell and then
moving out of the way is a standard tactic for the party) and plunges out of the
cloud, straight over the edge of the cairn.
His acrobatics skill saved him from much damage but the few seconds
extra that the noxious effects persisted allowed Donyer to escape, likewise
taking advantage of the huge bonus to his stealth that his own invisibity skill
gave him, not using the ladder but dropping to the ground and disappearing into
the surrounding wilderness. Hope he
doesn’t run into the wandering golem out there!
With
the aid of the layout described by their earlier prisoner, the party should
have no problem exploring the rest of the cairn; but there may well be some
surprises waiting for them!