It was an uneventful
journey back to Wildgate with this group of kidnapped villagers saved
from the clutches of a Vampire mage, we settle them in at the local
militia barracks after a welcome back from the local commander, Tay
Vorn stays the night in the same barracks, though not directly with
these survivors, but to ensure they don’t try and leave or the
vampire freeing and recaptures them.
The night is free from
trouble and after getting a new shield from the local smithy TayVorn
breakfasts with the group and they agree to move out again, back to
the Foehammer spires, that waterfall, but this time the eastern side,
to investigate those steps that lead up to the waterfall.
Our weapons, well, some
of them now have a coating of silver on them, as we expect a
confrontation with the Vampire.
Once over the river,
north of the Kings highway we skirt the wood and head north
eventually between the river to our left and dense wood to our right,
but it isnt long before we spot signs of an impending ambush....it is
Na'zel that spots hooded figures within the edge of the woods, Tay
Vorn slips in the woods planning to approach quietly and behind this
group but stealth fails him in this noise thick wood.
Moreta dives into the
woods as much to escape the rest of party who also make a hash of
hiding and sneaking, but they try to turn this to there advantage,
and start to create a diversion, by heading forwards into the trap,
what we lack in brains we make up for in dumb luck!!
Tay Vorn thinks he was
stealthy, but is confronted by two disguised, but obviously well
equipped, swordsman, looking suspiciously like Outriders, in a small
clearing with a fallen tree.
One swordsman hit Tay
Vorn but he returns the attack to both characters, taunting them with
words of stylish attacks to come.
Moreta is quickly
joined by Gith'Orl, but the ladies, using that term loosely, are cut
off by two more of these disguised soldiers, these two are armed with
bow and magic, these two attack Moreta, thinking Gith is not worthy
of there time.
Talom is now facing
those left ahead as the ambush is sprung, he targets one and then two
with Elemental Ray and Na'zel transports himself in a “ping”
behind another and back-stabs him for quite some damage.
As Gith'Orl is being
ignored, which she does not like at the best of times, so as one
soldier runs past her, she acrobatically springs down on one hand
circling her legs and takes down this character flat on his face but
is unable to finish him with her dagger.
Moreta seems to be
struggling with her sword and shield, becoming annoyed with her
inability to ready for combat takes it out on the overconfident mage,
hitting him well.
Tay Vorn leaps up on to
the fallen log and taunts the two with him and chooses one for a
double attack, they soon decide to leave and flee into the woods, Tay
unable to catch them and fails to track them.
The others suffer the
same embarrassment, a combat to forget I think, though we know we can
not trust the Outriders.
The rest of the path to
the foot of the steps leading to the waterfall passes quickly, with
no one spotted except a glimpse of a “blurred|” figure at the
stone throne now visible at the top of the steps.
Quickly we head up,
hoping to catch anyone unaware and not present ourselves as targets
from bow for long.
As we approach the
throne, over the noise of the waterfall merely feet from the steps,
we hear a booming sound as a huge iron door slams shut on the other
side of the stone walk way that has lead past the throne behind the
waterfall.
Moving closer to this
now empty space we see murder holes around the door, but still 15-20
feet from it, we spot a hidden or disguised door way to the side of
the path built into the stone wall.
Tay Vorn providing
cover at this newly discovered door, while Na'zel sends a golem
creature of his through a gap to open the door and quickly allows us
in.
This is a dark and
seemingly little used area of what must have been a grand place, this
entry point a side gate perhaps little used.
Moving into corridors
and passage ways hewn from sheer rock, dark as night, to those of us
without dark vision and torch lit, we sense danger, head a large
cavernous pit, dropping a lit torch down we see many, many spiders
larger then normal, but 70+ feet below a giant spider sat, its eyes
shining like jet black jewels.
We have to pass this
chasm, Talom whips out his large broom, and he sets off as we say
quiet and still, for a recce mission to the other side.
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